Goal
From Animuxwiki
(Difference between revisions)
Latest revision (07:42, 12 February 2009) (view source) |
|||
(One intermediate revision not shown) | |||
Line 1: | Line 1: | ||
- | + | *Be at the forefront of technology in the animation industry (movie, gaming) | |
- | + | *Bring that technology to studio's in emerging markets to help them compete on a global scale on a shoe-string budget | |
- | *Be at the forefront of technology in the animation industry (movie, gaming) | + | *Bring in a large population of novice, hobbyists and young minds into the animation field by providing free animation tools |
- | *Bring that technology to studio's in emerging markets to help them compete on a global scale on a shoe-string budget | + | *Set up training programs to help students to hone their skills in the animation |
- | *Bring in a large population of novice, hobbyists and young minds into the animation field by providing free animation tools | + | |
- | *Set up training programs to help students to hone their skills in the animation | + | |
*Partner in social programs that improve the quality of life to all | *Partner in social programs that improve the quality of life to all | ||
- | |||
- |
Latest revision
- Be at the forefront of technology in the animation industry (movie, gaming)
- Bring that technology to studio's in emerging markets to help them compete on a global scale on a shoe-string budget
- Bring in a large population of novice, hobbyists and young minds into the animation field by providing free animation tools
- Set up training programs to help students to hone their skills in the animation
- Partner in social programs that improve the quality of life to all